This is the help page for my combat tracker.
Ashville High
Last year, I ran a D&D campaign set in and around a modern-day US high school. This post is just a dump of all my thoughts and some of the resources I made for the campaign. It’s intended to be browsed casually, not read from beginning to end.
Perhaps someone out there will find it interesting and/or useful. I hope so!
Basketball
A note from the future:
Last year, I ran a D&D campaign set in and around a modern-day US high school. I’m about to dump a load of assets and thoughts from that campaign onto this blog, but for now, enjoy these rules from the iconic fourth-session basketball encounter.
The Truthseeker
A note from the future:
This is a warlock subclass that I came up with for someone else’s D&D 5e game. It should be taken as a rough draft, as it has seen next to no playtesting, and was created to work for just one character in one campaign.
I really like the idea of a subclass based around bartering with knowledge. I wanted to evoke that sense of risk that you see in tales of devil-summoning. You know, the whole “be careful what you say;” “don’t tell it your true name” sort of thing. Perhaps I’ll revisit this subclass if I ever play a warlock again.
Previously…
I like to record D&D sessions that I run. For me, it’s way better than taking notes, giving me less to think about during the session. Of course, this means that I have to listen back to a 3+ hour recording afterwards, but it’s good for a number of reasons – self-improvement, inspiration, and remembering small things you’d otherwise have forgotten, to name but a few.
But there’s more that you can do once you have these recordings. One thing I like to do is to make recap videos, and play them at the start of each session:
I think it’s a really nice way to get everyone back up to speed and into the right mindset. It also means that you can jump right into gameplay very quickly after the start of a session.
If you have any other ideas for getting the most out of your recordings, let me know!
Keep readingGive your players control
My players are great.
Armour of Chemosh
Earlier this year, I ran my first D&D campaign. With little experience of D&D or other tabletop RPGs (I’d played a couple of sessions of 3.5e, and a few one-shots in other systems), I decided to jump into 5th edition at the deep end with a campaign and world of my own. I’ll save my general experiences for another post, though, because today I want to talk about the first magic item I created: a cursed suit of armour.