N’s Combat Tracker Help

This is the help page for my combat tracker.


Getting started

Tips and tricks

Die rolls

You can use die rolls almost anywhere you might want to input a number. They usually take the form [Amount]d[Type]+[Modifier], but you can leave parts of this template out.

This means that for standard 1d20 rolls with a modifier, you can just type “+3”, for example, to roll “1d20+3”. Try it in the Initiative field or the die roller. You can also just type “d” to roll your favourite die.

Adding participants

You can add multiple participants at the same time by typing e.g. “Wolf x4” in the “New participant” box. You can use die rolls here, for example “Wolf xd6”.

You can set an a participant’s initiative in the “New participant” box. Just type the initiative first, e.g. “15 Bear”.

You can also enter the initiative after the name, by using a comma, e.g. “Bear, 15”.

And you can combine the above, for example “d20+3 Wolf x2d4”, or “Wolf x2d4, d20+3”.

You can add all participants from another encounter using the “Encounters” (three horizontal lines) menu. For example, you could have an encounter with all your player characters in it, and import that into every encounter you run instead of typing out your players’ names every time. When importing participants, their information is copied to the new encounter: changing values in one encounter will not affect the other.

Custom fields

Click on the “Fields” button to manage your custom fields. Fields can be turned on or off per encounter using the check boxes on the left. You can also choose to show or hide labels.

Fields have three modes of operation.

Value mode

Check box mode

Text mode

Fields can store arbitrary text, but I recommend that you use Notes for that instead.

Notes

Status effects

Discard encounter

The “Discard encounter” (cross) button at the top right of the screen replaces the current encounter with a fresh one. It’s like tearing the page out of your notebook.

New encounter

The “New encounter” (plus) button at the top of the screen creates a fresh, empty encounter, saving the current one in the background. This is like turning to the next page of your notebook. You can return to your previous encounter using the “Encounters” (three horizontal lines) menu.

Reset encounter

The “Reset” button resets the round counter, removes all status effects, and sets all custom fields to their maximum values.